This guide explains how to use Twine to create a choose-your-own-adventure dating game.
Originally authored in 2010, this definitive guide to the basic facts and themes of Elder Scrolls lore has been maintained by me ever since.
Short descriptions accompanied by watercolor and ink drawings of canonical and newly designed Tamrielic mudcrabs.
Hand printed four color, three block print of Ayleid ruins in Cyrodiil.
Sometimes you just want to draw, without worrying about gathering references or finding the perfect composition or just having ideas in general. Enter the generator.
I collaborated with Minas, owner of MapChart.org, to create this customizable online region map of Tamriel.
“Lofi chill Tamrielic Radio — tracks to relax/study/summon Daedra to”
An anthology zine I edited for International Women’s Day, featuring art and writing about women in Tamriel, by the women and femme nonbinary creators.
A comprehensive map that combines 25 years of contradictory cartography into a comprehensive look at Tamriel in the time of TES5:Skyrim.
I made this post to collate all the data about elven lifespans, both from lore books and from what ages characters are meant to be.
In-world syllabus on the monarchs of the Summersets, attempting to flesh out the lore of the Isles.
Random generators to inspire writing.
This linocut depicts some of the most important locations in the southern half of Vvardenfell.
A half canon (Vvardenfell), half fanon (the mainland, for the most part) map of Tribunal holy sites.
Maps of Tamriel and Ayleid font created for the Unofficial Elder Scrolls Pages’ Patreon.
An accounting of important NPCs in TES games sorted by gender.
These mini watercolors short writings were meant to create some additional diversity in culture and appearance for Tamriel.
I edited the second half of the second season, and wrote the third season, of the Elder Scrolls lore show for this massive YouTube channel.
The first exhaustive list of Elder Scrolls characters who can be read as falling under the LGBTQ+ umbrella.
One of the earliest depictions of the queen, which went on to inspire her statue in Elder Scrolls Online.
Created through a combination of Google Maps satellite imagery photobashing and Photoshop paintover.
A piece of “fictional nonfiction” about the history of silk in Cyrodiil.
A theory on time and relationship to divinity, as told through math!
A mod to recreate Hammerfell for the TES4 engine. I contributed concept art, environment art, design, writing, levels, and leadership.
My longest running contribution: an archive of all lore relevant information ever published for the Elder Scrolls.
Stirk was Tamriel Rebuilt’s first full release for TES4:Oblivion. In addition to leaderhsip work, I did environment decoration, QA, and marketing/community on this project.
Tamriel Rebuilt was my first home in the Elder Scrolls community. I contributed art, design, levels, writing, and leadership to this huge endeavor to create mainland Morrowind in the TES3 engine.